movieClip
Inheritance: globals.Loader_gameend.movieClip
Methods
- __setPerspectiveProjection_()
- giveGameEndXmasItem()
- xmasPlayerInSlot()
- showHalloween()
- halloweenShowBestTimes()
- giveGameEndHalloweenItem()
- setHalloweenLocalPlayerXP()
- halloweenBestTimePlayerInSlot()
- halloweenPlayerInSlot()
- halloweenGameendLocalplayer()
- xmasInit()
- halloweenInit()
- FadeOutTint()
- FadeInTint()
- ResetXPBarsFractions()
- setLocalPlayerXP()
- setLocalPlayerXPValue()
- setTeamInfo()
- setLocalPlayerWins()
- setLocalPlayerDetailsInternal()
- setLocalPlayerDetails()
- onResultsPlayerNameClicked()
- onHideEconItemTooltip()
- onShowEconItemTooltip()
- OnFinishedAnimatingToPlayerSlot()
- AnimateToPlayerSlot()
- OnHoldTimerFinished()
- OnHoldTimerStarted()
- OnItemLanded()
- setSpeechDelay()
- setItemLandShakeParams()
- shakeTween()
- OnFinishedLanding()
- InitRarity()
- ClearTimedRewardMovieClips()
- OnSoundTimerFinished()
- ShowPronouncedPlayerNameForLastReward()
- EconImageLoadComplete()
- CreateTimedRewardMovieClip()
- setPlayerName()
- onLocalPlayerNameClicked()
- onPlayerNameClicked_SteamID()
- onPlayerNameClicked()
- hideTooltip()
- showTooltip()
- removeScoreboardTooltipListeners()
- addScoreboardTooltipListeners()
- showXmasScoreboard()
- showScoreboard()
- onDebugRestartAnimButtonClicked()
- showXmasVictoryMessage()
- showHalloweenVictoryMessage()
- showVictoryMessage()
- onHidePanel()
- onShowPanel()
- levelInit()
- updatePlayerItem()
- updateHeroInSlot()
- getPlayerRow()
- onResize()
- onRewardsButtonClicked()
- onScoreboardButtonClicked()
- onFinishButtonClicked()
- onBestTimeDetailsClicked()
- onMouseOutXPBar()
- onMouseOverXPBar()
- onLoaded()
Properties
- padding = 3
- itemLandShakeOscillations = 3
- itemLandShakeMagnitude = 10
- itemLandShakeDuration = 350
- animatingItem = null
- lastReward = null
- nLocalItems = 0
- itemAnims =
- NUM_RARITIES = 8
- nSpeechDelay = 1000
- bInputConsumer = false
- elementName = gameend
- children = Object([object MainTimeline])
- children = Object([object MainTimeline])
- children = Object([object MainTimeline])
- children = Object([object MainTimeline])
- children = Object([object MainTimeline])
- children = Object([object MainTimeline])
Hierarchy
Parent: Loader_gameendChildren: